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creating logos

Last post 08-11-2008, 8:07 PM by bushmaster2027. 0 replies.
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  •  08-11-2008, 8:07 PM 642

    creating logos

    How would you take a maya or 3ds animation and render it for real d?  I know of course then you would have to take the sound files and animation and package it for a cinema server (that's a question for a different forum).  I am working on company logos, feature presentation anims, and such, and it would be cool to have a 3D version too.  I am assuming you would make a clip from one camera, move it over, then make a clip for the second camera, and somehow combine them, or could you make the clip directy in maya?  Do the camera angles have to be paralell, or would they aim in to center of your virtual world?

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