
In
1972 or 73 (and I admit it’s so long ago that I can’t
remember which year it was) I began to devote myself to stereoscopic
filmmaking and technology. That led eventually to the publication of
my book Foundations of the Stereoscopic Cinema, and it also
led to my career as an inventor in the field.
The
first experiments I did involved using super-8 cameras and projectors
– specifically Beaulieu and Nizo cameras, and Eumig projectors.
The Eumig projectors could be interlocked using a timing belt with a
declutching mechanism, and I could really achieve good precision with
regard to shutter phase, which allowed me to reproduce some of the
experiments that had been described in the literature, specifically
by Jones and Shurcliff in the SMPTE Journal of the
early fifties. The cameras were interlocked using hardware that I
got from Super8 Sound with devices originally made for synchronizing
a super-8 camera with a magnetic recorder.
I
did a lot of work trying to figure out the basic parameters for doing
good stereoscopic photography, and I actually had a fairly flexible
system. I projected on a Kodak Ektalite screen that did a wonderful
job of conserving polarization and had very high gain. For quite a
few years I did experiments in my laboratory in Point Richmond,
California.
I
wanted to do stereoscopic zooms and in 1973, or maybe 74, I tried it
and I learned a lesson that other people have learned: they’re
difficult to do. At the time I thought I may have been one of the
first people to try successfully to pull it off. I was informed on
the subject by an article that was written by a Kodak researcher,
MacAdam, which one can also find in the SMPTE Journal.
Stereoscopic zooms, it was alleged by some, were assumed to be a
no-no – something you can’t do, something that won’t
work. The idea was that the effect would be perceptually disturbing.
As I look back on it now, I wonder why people say no to something,
not having seen it.
As
a matter of fact, stereoscopic zooms work well perceptually but there
are all kinds of technical “gotchas”. One of the most
important gotchas has to do with something that I defined as the
centration vector, and I filed a patent for the cure for the
stereoscopic zoom problem in U.S. Patent No. 4,418,993, filed on May
7, 1981. This was my first patent filed years after I did the work.
At the time I had no idea I’d be starting a business and when I
did I filed the patent.
There
are a couple of problems with stereoscopic zooms, and these are
mechanical/optical problems, and have to do with the fact that as you
zoom the lenses the optical centers wander and the left and right
images shift side to side or up and down depending upon on the
location of the new optical center. When you have two zoom lenses
there’s no guarantee – in fact, it’s improbable –
that the lenses’ centers are going to shift in the same
direction and in the same way. This means that you are going to
create spurious or unwanted parallax in the vertical and/or the
horizontal direction. One leads to difficult fusion and the other to
more or less parallax than you bargained for changing the location of
the zero parallax plane – or that which is meant to appear in
the plane of the screen.
Another
problem has to do with linking the two zooms so the focal lengths are
exactly the same frame-for-frame, or field-for-field. And there are
other problems such as those related to focus. You’ve got to
focus the two lenses in a coordinated fashion, and focusing can
change magnification too. I mentioned my early efforts to Peter
Anderson, and he is possibly the most experienced stereoscopic
cinematographer in the world having shot many theme park and IMAX
shows. Peter and I are co-chairs of the ASC Technology Committee
Stereoscopic Cinema Subcommittee. I’m going to let Peter talk
for himself and here’s his take on stereoscopic zooming in the
early days:
In
the sixty’s, while I was attending Art Center and USC, I saw a
couple of amateur 8mm dual camera 3-D rigs where the zooms were tied
together via timing type belts and idlers and even one dual camera
rig with push / pull lever zooms with the levers mechanically tied
together by a cross brace. One person also had a single zoom
lens Bolex 16mm with the Bolex 3-D mirror box mounted on it.
These were sometimes shown at the various 3-D clubs in LA and info on
them might be available in the UC Riverside’s 3-D archives.
The
first time that I saw zoom lenses on a “professional” 3-D
system would have been in the late 1970’s, at Paramount
Studios, where Zoran Perisic [Zoeoptic] was demonstrating his zoom
lens 3-D film system. Zoran is best known for his matched zoom
front projection work on the Superman movies and less so for his
patent around the same time for electronically tying zoom lenses to
dolly moves in order to hold a constant subject size while dollying.
In the 80s, I worked with Zoran in England on Disney’s “Return
to Oz” and then later at Universal Studios.
My
first use of a zoom lens on 3-D would have been at Heartland in 79 or
80. We used a single six to one Cook zoom as a varifocal long
body lens on single camera for dual pass mo-co miniatures on 3-D
tests for Buck Rogers and Battlestar Galatcia.
Chris
Condon, probably in the early to mid 80s, showed me a dual zoom 3-D
system he had.
We
tried matching zooms for a HD shoot on the Hines rig at Sony LA in
late 80 / early 90s, but could not find two lenses that visually
matched. This was attempted after Sony Japan had done some side
by side 3-D shoots that, while they had to wide of an IO, worked okay
otherwise.
Slightly
later, with Paradise, we shot a short 3-D film at Ed DiGiulo’s
(of Cinema Products) house which even included a 3-D reverse zoom
dolly shot.
Other
things need to be taken into consideration, namely that the zero
parallax plane that is use at the start of the zoom may not be the
one that is best employed at the end of the zoom, and the same
remarks can be made for interaxial separation. In other words, that
which is desired to be at the plane of the screen at the start of the
shot may now be required to be at some other Z location, and
similarly, the strength of the stereo effect may need to be altered
by smoothly and continuously varying the distance between the lenses.
When zooming in on a subject, because of perspective considerations,
the subject may tend to flatten out requiring a greater interaxial
lens separation at the completion of the shot. All this would argue
for interactive linkage of the ZPS (zero parallax setting) and tc
(interaxial setting) with focal length.
If
you have information about this obscure but interesting subject –
if you know anything about early attempts to do stereoscopic zooms –
I’d love to hear about it. Right now, stereoscopic zoom
defects or artifacts are usually cured in post. Vince Pace, in
conjunction with Jim Cameron, has worked on stereoscopic zooms using
high-def Sony cameras and Steve Schklair has camera and post-systems
system at 3ality. Quantel has devised a post system that is now
being used at FotoKem. All three outfits (Pace, 3ality, and
Fotochem) are in Burbank. I’ve seen all demonstrated, and they
can work great. The Quantel system is the first one off-the-shelf
and any post-production studio can buy one, but Steve’s is
proprietary. Points are picked at the beginning and the end of a
shot, for example, and then the equipment more or less automatically
rectifies the stereo pairs. What could have been a tedious
frame-by-frame operation can now be automated. Let the machine
suffer. In addition, creative, rather than corrective, decisions can
be made about the placement of objects in Z space.
Obviously,
zoom lenses that have centration or magnification artifacts aren’t
suitable for real-time broadcast – for example, special events
in Real D theaters. So work has to be done to solve the problem at
the shooting end, and that might involve electronic correction with
lookup tables and so forth and so on – which I believe I
suggested in my patent.
Click here to download a copy of my 1983 Patent for Stereo Zooms